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Canvas element

HTML element

  • 7 min read
  • 7 chapters

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Through HTML, Shape and JavaScript

While the <canvas> element offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.

History

Canvas was initially introduced by Apple for use in their own Mac OS X WebKit component in 2004, powering applications like Dashboard widgets and the Safari browser. Later, in 2005, it was adopted in version 1.8 of Gecko browsers, and Opera in 2006, and standardized by the Web Hypertext Application Technology Working Group (WHATWG) on new proposed specifications for next generation web technologies.

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