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Deterministic finite automaton

Finite-state machine

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The figure illustrates a deterministic finite automaton using a state diagram. In this example automaton, there are three states: S0, S1, and S2 (denoted graphically by circles). The automaton takes a finite sequence of 0s and 1s as input. For each state, there is a transition arrow leading out to a next state for both 0 and 1. Upon reading a symbol, a DFA jumps deterministically from one state to another by following the transition arrow. For example, if the automaton is currently in state S0 and the current input symbol is 1, then it deterministically jumps to state S1. A DFA has a start state (denoted graphically by an arrow coming in from nowhere) where computations begin, and a set of accept states (denoted graphically by a double circle) which help define when a computation is successful.

A DFA is defined as an abstract mathematical concept, but is often implemented in hardware and software for solving various specific problems such as lexical analysis and pattern matching. For example, a DFA can model software that decides whether or not online user input such as email addresses are syntactically valid.

DFAs have been generalized to nondeterministic finite automata (NFA) which may have several arrows of the same label starting from a state. Using the powerset construction method, every NFA can be translated to a DFA that recognizes the same language. DFAs, and NFAs as well, recognize exactly the set of regular languages.

Formal definition

A deterministic finite automaton M is a 5-tuple, (Q, Σ, δ, q0, F), consisting of

  • a finite set of states Q
  • a finite set of input symbols called the alphabet Σ
  • a transition function δ : Q × Σ → Q
  • an initial (or start) state q0∈Q
  • a set of accepting (or final) states F⊆Q

Let w = a1a2...an be a string over the alphabet Σ. The automaton M accepts the string w if a sequence of states, r0, r1, ..., rn, exists in Q with the following conditions:

  1. r0 = q0
  2. ri+1 = δ(ri, ai+1), for i = 0, ..., n − 1
  3. rn∈F.

In words, the first condition says that the machine starts in the start state q0. The second condition says that given each character of string w, the machine will transition from state to state according to the transition function δ. The last condition says that the machine accepts w if the last input of w causes the machine to halt in one of the accepting states. Otherwise, it is said that the automaton rejects the string. The set of strings that M accepts is the language recognized by M and this language is denoted by L(M).

A deterministic finite automaton without accept states and without a starting state is known as a transition system or semiautomaton.

For more comprehensive introduction of the formal definition see automata theory.

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