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Fourth-generation warfare

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Through War, Politics and Decentralization

The term was first used in 1980 by a team of United States analysts, including William S. Lind, to describe warfare's return to a decentralized form. In terms of generational modern warfare, the fourth generation signifies the nation states' loss of their near-monopoly on combat forces, returning to modes of conflict common in pre-modern times.

The simplest definition includes any war in which one of the major participants is not a state but rather a violent non-state actor. Classical examples of this type of conflict, such as the slave uprising under Spartacus, predate the modern concept of warfare.

Elements

Fourth-generation warfare is defined as conflicts which involve the following elements:

  • Complex and long term
  • Terrorism (tactic)
  • A non-national or transnational base – highly decentralized
  • A direct attack on the enemy's culture, including genocidal acts against civilians.
  • All available pressures are used – political, economic, social and military
  • Occurs in low-intensity conflict, involving actors from all networks
  • Non-combatants are tactical dilemmas
  • Lack of hierarchy
  • Small in size, spread out network of communication and financial support
  • Use of insurgency tactics as subversion, terrorism and guerrilla tactics
  • Decentralised forces

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