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Gladiator

Roman combatant for entertainment

  • 48 min read
  • 9 chapters
Gladiators from the Zliten mosaic.
Unknown author Unknown author · Public domain

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Through Roman Empire and Barbarian

Irrespective of their origin, gladiators offered spectators an example of Rome's martial ethics and, in fighting or dying well, they could inspire admiration and popular acclaim. They were celebrated in high and low art, and their value as entertainers was commemorated in precious and commonplace objects throughout the Roman world.

The origin of gladiatorial combat is open to debate. There is evidence of it in funeral rites during the Punic Wars of the 3rd century BC, and thereafter it rapidly became an essential feature of politics and social life in the Roman world. Its popularity led to its use in ever more lavish and costly games.

The gladiator games lasted for nearly a thousand years, reaching their peak between the 1st century BC and the 2nd century AD.

History

Origins

Early literary sources seldom agree on the origins of gladiators and the gladiator games. In the late 1st century BC, Nicolaus of Damascus believed they were Etruscan. A generation later, Livy wrote that they were first held in 310 BC by the Campanians in celebration of their victory over the Samnites. Long after the games had ceased, the 7th century AD writer Isidore of Seville derived Latin lanista (manager of gladiators) from the Etruscan word for "executioner", and the title of "Charon" (an official who accompanied the dead from the Roman gladiatorial arena) from Charun, psychopomp of the Etruscan underworld. This was accepted and repeated in most early modern, standard histories of the games.

For some modern scholars, reappraisal of pictorial evidence supports a Campanian origin, or at least a borrowing, for the games and gladiators. Campania hosted the earliest known gladiator schools (ludi). Tomb frescoes from the Campanian city of Paestum (4th century BC) show paired fighters, with helmets, spears and shields, in a propitiatory funeral blood-rite that anticipates early Roman gladiator games. Compared to these images, supporting evidence from Etruscan tomb-paintings is tentative and late. The Paestum frescoes may represent the continuation of a much older tradition, acquired or inherited from Greek colonists of the 8th century BC.

Livy places the first Roman gladiator games (264 BC) in the early stage of Rome's First Punic War, against Carthage, when Decimus Junius Brutus Scaeva had three gladiator pairs fight to the death in Rome's "cattle market" forum (Forum Boarium) to honor his dead father, Brutus Pera. Livy describes this as a "munus" (plural: munera), a gift, in this case a commemorative duty owed the manes (spirit, or shade) of a dead ancestor by his descendants. The development of the gladiator munus and its gladiator types was most strongly influenced by Samnium's support for Hannibal and the subsequent punitive expeditions against the Samnites by Rome and its Campanian allies; the earliest, most frequently mentioned and probably most popular type was the Samnite.

To quote Livy:

The war in Samnium, immediately afterwards, was attended with equal danger and an equally glorious conclusion. The enemy, besides their other warlike preparation, had made their battle-line to glitter with new and splendid arms. There were two corps: the shields of the one were inlaid with gold, of the other with silver ... The Romans had already heard of these splendid accoutrements, but their generals had taught them that a soldier should be rough to look on, not adorned with gold and silver but putting his trust in iron and in courage ... The Dictator, as decreed by the senate, celebrated a triumph, in which by far the finest show was afforded by the captured armour. So the Romans made use of the splendid armour of their enemies to do honour to their gods; while the Campanians, in consequence of their pride and in hatred of the Samnites, equipped after this fashion the gladiators who furnished them entertainment at their feasts, and bestowed on them the name Samnites.

Livy's account skirts the funereal, sacrificial function of early Roman gladiator combats and reflects the later theatrical ethos of the Roman gladiator show: splendidly, exotically armed and armoured barbarians, treacherous and degenerate, are dominated by Roman iron and native courage. His plain Romans virtuously dedicate the magnificent spoils of war to the gods. Their Campanian allies stage a dinner entertainment using gladiators who may not be Samnites, but play the Samnite role. Other groups and tribes would join the cast list as Roman territories expanded. Most gladiators were armed and armoured in the manner of the enemies of Rome. The gladiator munus became a morally instructive form of historic enactment in which the only honourable option for the gladiator was to fight well, or else die well.

Development

In 216 BC, Marcus Aemilius Lepidus, late consul and augur, was honoured by his sons with three days of munera gladiatoria in the Forum Romanum, using twenty-two pairs of gladiators. Ten years later, Scipio Africanus gave a commemorative munus in Iberia for his father and uncle, casualties in the Punic Wars. High status non-Romans, and possibly Romans too, volunteered as his gladiators. The context of the Punic Wars and Rome's near-disastrous defeat at the Battle of Cannae (216 BC) link these early games to munificence, the celebration of military victory and the religious expiation of military disaster; these munera appear to serve a morale-raising agenda in an era of military threat and expansion. The next recorded munus, held for the funeral of Publius Licinius in 183 BC, was more extravagant. It involved three days of funeral games, 120 gladiators, and public distribution of meat (visceratio data)—a practice that reflected the gladiatorial fights at Campanian banquets described by Livy and later deplored by Silius Italicus.

The enthusiastic adoption of munera gladiatoria by Rome's Iberian allies shows how easily, and how early, the culture of the gladiator munus permeated places far from Rome itself. By 174 BC, "small" Roman munera (private or public), provided by an editor of relatively low importance, may have been so commonplace and unremarkable they were not considered worth recording:

Many gladiatorial games were given in that year, some unimportant, one noteworthy beyond the rest—that of Titus Flamininus which he gave to commemorate the death of his father, which lasted four days, and was accompanied by a public distribution of meats, a banquet, and scenic performances. The climax of the show which was big for the time was that in three days seventy four gladiators fought.

In 105 BC, the ruling consuls offered Rome its first taste of state-sponsored "barbarian combat" demonstrated by gladiators from Capua, as part of a training program for the military. It proved immensely popular. Thereafter, the gladiator contests formerly restricted to private munera were often included in the state games (ludi) that accompanied the major religious festivals. Where traditional ludi had been dedicated to a deity, such as Jupiter, the munera could be dedicated to an aristocratic sponsor's divine or heroic ancestor.

Peak

Gladiatorial games offered their sponsors extravagantly expensive but effective opportunities for self-promotion, and gave their clients and potential voters exciting entertainment at little or no cost to themselves. Gladiators became big business for trainers and owners, for politicians on the make and those who had reached the top and wished to stay there. A politically ambitious privatus (private citizen) might postpone his deceased father's munus to the election season, when a generous show might drum up votes; those in power and those seeking it needed the support of the plebeians and their tribunes, whose votes might be won with the mere promise of an exceptionally good show. Sulla, during his term as praetor, showed his usual acumen in breaking his own sumptuary laws to give the most lavish munus yet seen in Rome, for the funeral of his wife, Metella.

In the closing years of the politically and socially unstable Late Republic, any aristocratic owner of gladiators had political muscle at his disposal. In 65 BC, newly elected curule aedile Julius Caesar held games that he justified as munus to his father, who had been dead for 20 years. Despite an already enormous personal debt, he used 320 gladiator pairs in silvered armour. He had more available in Capua but the senate, mindful of the recent Spartacus revolt and fearful of Caesar's burgeoning private armies and rising popularity, imposed a limit of 320 pairs as the maximum number of gladiators any citizen could keep in Rome. Caesar's showmanship was unprecedented in scale and expense; he had staged a munus as memorial rather than funeral rite, eroding any practical or meaningful distinction between munus and ludi.

Gladiatorial games, usually linked with beast shows, spread throughout the republic and beyond. Anti-corruption laws of 65 and 63 BC attempted but failed to curb the political usefulness of the games to their sponsors. Following Caesar's assassination and the Roman Civil War, Augustus assumed imperial authority over the games, including munera, and formalised their provision as a civic and religious duty. His revision of sumptuary law capped private and public expenditure on munera, claiming to save the Roman elite from the bankruptcies they would otherwise suffer, and restricting gladiator munera to the festivals of Saturnalia and Quinquatria. Henceforth, an imperial praetor's official munus was allowed a maximum of 120 gladiators at a ceiling cost of 25,000 denarii; an imperial ludi might cost no less than 180,000 denarii. Throughout the empire, the greatest and most celebrated games would now be identified with the state-sponsored imperial cult, which furthered public recognition, respect and approval for the emperor's divine numen, his laws, and his agents. Between 108 and 109 AD, Trajan celebrated his Dacian victories using a reported 10,000 gladiators and 11,000 animals over 123 days. The cost of gladiators and munera continued to spiral out of control. Legislation of 177 AD by Marcus Aurelius did little to stop it, and was completely ignored by his son, Commodus.

Decline

The decline of the gladiatorial munus was a far from straightforward process. The crisis of the 3rd century imposed increasing military demands on the imperial purse, from which the Roman Empire never quite recovered, and lesser magistrates found their provision of various obligatory munera an increasingly unrewarding tax on the doubtful privileges of office. Still, emperors continued to subsidize the games as a matter of undiminished public interest. In the early 3rd century AD, the Christian writer Tertullian condemned the attendance of Christians: the combats, he said, were murder, their witnessing spiritually and morally harmful and the gladiator an instrument of pagan human sacrifice. Carolyn Osiek comments:

The reason, we would suppose, would be primarily the bloodthirsty violence, but his is different: the extent of religious ritual and meaning in them, which constitutes idolatry. Although Tertullian states that these events are forbidden to believers, the fact that he writes a whole treatise to convince Christians that they should not attend (De Spectaculis) shows that apparently not everyone agreed to stay away from them.

In the next century, Augustine of Hippo deplored the youthful fascination of his friend (and later fellow-convert and bishop) Alypius of Thagaste, with the munera spectacle as inimical to a Christian life and salvation. Amphitheatres continued to host the spectacular administration of Imperial justice: in 315 Constantine the Great condemned child-snatchers ad bestias in the arena. Ten years later, he forbade criminals being forced to fight to the death as gladiators:

Bloody spectacles do not please us in civil ease and domestic quiet. For that reason we forbid those people to be gladiators who by reason of some criminal act were accustomed to deserve this condition and sentence. You shall rather sentence them to serve in the mines so that they may acknowledge the penalties of their crimes with blood.

This has been interpreted as a ban on gladiatorial combat. Yet, in the last year of his life, Constantine wrote a letter to the citizens of Hispellum, granting its people the right to celebrate his rule with gladiatorial games.

In 365, Valentinian I (r. 364–375) threatened to fine a judge who sentenced Christians to the arena and in 384 attempted, like most of his predecessors, to limit the expenses of gladiatora munera.

In 393, Theodosius I (r. 379–395) adopted Nicene Christianity as the state religion of the Roman Empire and banned pagan festivals. The ludi continued, very gradually shorn of their stubbornly pagan elements. Honorius (r. 395–423) legally ended gladiator games in 399, and again in 404, at least in the Western Roman Empire. According to Theodoret, the ban was in consequence of Saint Telemachus' martyrdom by spectators at a gladiator munus. Valentinian III (r. 425–455) repeated the ban in 438, perhaps effectively, though venationes continued beyond 536. By this time, interest in gladiator contests had waned throughout the Roman world. In the Byzantine Empire, theatrical shows and chariot races continued to attract the crowds, and drew a generous imperial subsidy.

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