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Interpreter (computing)

Software that executes source code directly

  • 14 min read
  • 7 chapters
A sample class and object diagram for the Interpreter design pattern.
Vanderjoe · CC BY-SA 4.0

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Before the widespread adoption of interpreters, the execution of computer programs often relied on compilers, which translate and compile source code into machine code. Early runtime environments for Lisp and BASIC could parse source code directly. Thereafter, runtime environments were developed for languages (such as Perl, Raku, Python, MATLAB, and Ruby), which translated source code into an intermediate format before executing to enhance runtime performance.

Code that runs in an interpreter can be run on any platform that has a compatible interpreter. The same code can be distributed to any such platform, instead of an executable having to be built for each platform. Although each programming language is usually associated with a particular runtime environment, a language can be used in different environments. Interpreters have been constructed for languages traditionally associated with compilation, such as ALGOL, Fortran, COBOL, C and C++.

History

In the early days of computing, compilers were more commonly found and used than interpreters because hardware at that time could not support both the interpreter and interpreted code and the typical batch environment of the time limited the advantages of interpretation.

Interpreters were used as early as 1952 to ease programming within the limitations of computers at the time (e.g. a shortage of program storage space, or no native support for floating point numbers). Interpreters were also used to translate between low-level machine languages, allowing code to be written for machines that were still under construction and tested on computers that already existed. The first interpreted high-level language was Lisp. Lisp was first implemented by Steve Russell on an IBM 704 computer. Russell had read John McCarthy's paper, "Recursive Functions of Symbolic Expressions and Their Computation by Machine, Part I", and realized (to McCarthy's surprise) that the Lisp eval function could be implemented in machine code. The result was a working Lisp interpreter which could be used to run Lisp programs, or more properly, "evaluate Lisp expressions".

The development of editing interpreters was influenced by the need for interactive computing. In the 1960s, the introduction of time-sharing systems allowed multiple users to access a computer simultaneously, and editing interpreters became essential for managing and modifying code in real-time. The first editing interpreters were likely developed for mainframe computers, where they were used to create and modify programs on the fly. One of the earliest examples of an editing interpreter is the EDT (Editor and Debugger for the TECO) system, which was developed in the late 1960s for the PDP-1 computer. EDT allowed users to edit and debug programs using a combination of commands and macros, paving the way for modern text editors and interactive development environments.

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