Lably
Skip to content

Nash equilibrium

Solution concept of a non-cooperative game

  • 28 min read
  • 16 chapters

Related on Lably

Through Oligopoly, Strategy and Decision-making

If each player has chosen a strategy — an action plan based on what has happened so far in the game — and no individual player can increase their own expected payoff by changing their strategy while the other players keep theirs unchanged, then the current set of strategy choices constitutes a Nash equilibrium.

If two players Alice and Bob choose strategies A and B, (A, B) is a Nash equilibrium if Alice has no other strategy available that does better than A at maximizing her payoff in response to Bob choosing B, and Bob has no other strategy available that does better than B at maximizing his payoff in response to Alice choosing A. In a game in which Carol and Dan are also players, (A, B, C, D) is a Nash equilibrium if A is Alice's best response to (B, C, D), B is Bob's best response to (A, C, D), and so forth.

The concept of a Nash equilibrium dates back to the time of Cournot, who in 1838 applied it to his model of competition in an oligopoly. John Nash showed that there is a Nash equilibrium, possibly in mixed strategies, for every finite game.

Applications

Game theorists use Nash equilibrium to analyze the outcome of the strategic interaction of several decision makers. In a strategic interaction, the outcome for each decision-maker depends on the decisions of the others as well as their own. The insight underlying Nash's idea is that one cannot predict the choices of multiple decision makers if one analyzes those decisions in isolation. Instead, one must ask what each player would do taking into account what the player expects the others to do. A Nash equilibrium is achieved when no player can improve their outcome by changing their decision, assuming the other players' choices remain unchanged.

The concept has been used to analyze hostile situations such as wars and arms races (see prisoner's dilemma), and also how conflict may be mitigated by repeated interaction (see tit-for-tat). It has also been used to study to what extent people with different preferences can cooperate (see battle of the sexes), and whether they will take risks to achieve a cooperative outcome (see stag hunt). It has been used to study the adoption of technical standards, and also the occurrence of bank runs and currency crises (see coordination game). Other applications include traffic flow (see Wardrop's principle), how to organize auctions (see auction theory), the outcome of efforts exerted by multiple parties in the education process, regulatory legislation such as environmental regulations (see tragedy of the commons), natural resource management, analysing strategies in marketing, penalty kicks in football (i.e., soccer; see matching pennies), robot navigation in crowds, energy systems, transportation systems, evacuation problems and wireless communications.

Sign in to keep reading

15 more chapters are free with a Lably account.

More in Applied mathematics