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Powerwall

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Through Display device and Pixel

The first Powerwall display was installed at the University of Minnesota in 1994. It was made of four rear-projection displays, providing a resolution of 7.8 million pixels (3200 × 2400 pixels). Increases in graphic display power, combined with decreases in hardware costs, means that less hardware is required to drive such displays. In 2006, a 50–60 mega-pixel Powerwall display required a cluster of seven machines to drive it, in 2012 the same display could be driven by a single machine with three graphics cards, and in 2015 it could be driven by a single graphics card alone. Rather than seeing a decrease in the use of PC clusters as a result of this, we are instead seeing cluster-driven Powerwall displays with even higher resolutions. Currently, the highest resolution display in the world is the Reality Deck, running at 1.5 billion pixels, powered by a cluster of 18 nodes.

Interaction

Both software and hardware techniques have been proposed to aid with Powerwall interaction. There have been several devices that use pointing for selection. This type of interaction is well supported for collaboration, and makes it possible for multiple users to interact simultaneously. Touch interfaces also support collaboration, and increasingly multi-touch interfaces are being overlaid on top of large displays. The physical size of the display, however, can leave users prone to fatigue. Mobile devices such as tablets can be used as interaction devices, but the secondary screen can distract users’ attention. It has been found that this issue can be addressed by adding physical widgets to the tablet’s screen. Finally, software techniques such as modifying the window management interface or providing a lens for selecting small targets has been found to speed up interaction.

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