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Random geometric graph

In graph theory, the mathematically simplest spatial network

  • 7 min read
  • 4 chapters

Related on Lably

Through Graph (discrete mathematics), Euclidean distance and Quicksort

Random geometric graphs resemble real human social networks in a number of ways. For instance, they spontaneously demonstrate community structure - clusters of nodes with high modularity. Other random graph generation algorithms, such as those generated using the Erdős–Rényi model or Barabási–Albert (BA) model do not create this type of structure. Additionally, random geometric graphs display degree assortativity according to their spatial dimension: "popular" nodes (those with many links) are particularly likely to be linked to other popular nodes.

Percolation theory on the random geometric graph (the study of its global connectivity) is sometimes called the Gilbert disk model after the work of Edgar Gilbert, who introduced these graphs and percolation in them in a 1961 paper. A real-world application of RGGs is the modeling of ad hoc networks. Furthermore, they are used to perform benchmarks for graph algorithms.

Definition

In the following, let G = (V, E) denote an undirected Graph with a set of vertices V and a set of edges E ⊆ V × V. The set sizes are denoted by |V| = n and |E| = m. Additionally, if not noted otherwise, the metric space [0,1)d with the euclidean distance is considered, i.e. for any points x,y∈[0,1)d the euclidean distance of x and y is defined as

d(x,y)=||x−y||2=∑i=1d(xi−yi)2.

A random geometric graph (RGG) is an undirected geometric graph with nodes randomly sampled from the uniform distribution of the underlying space [0,1)d. Two vertices p, q ∈ V are connected if, and only if, their distance is less than a previously specified parameter r ∈ (0,1), excluding any loops. Thus, the parameters r and n fully characterize a RGG.

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