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Steering law

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The steering law has been independently discovered and studied three times (Rashevsky, 1959; Drury, 1971; Accot and Zhai, 1997). Its most recent discovery has been within the human–computer interaction community, which has resulted in the most general mathematical formulation of the law.

The steering law in human–computer interaction

Within human–computer interaction, the law was rediscovered by Johnny Accot and Shumin Zhai, who mathematically derived it in a novel way from Fitts's law using integral calculus, experimentally verified it for a class of tasks, and developed the most general mathematical statement of it. Some researchers within this community have sometimes referred to the law as the Accot–Zhai steering law or Accot's law (Accot is pronounced ah-cot in English and ah-koh in French). In this context, the steering law is a predictive model of human movement, concerning the speed and total time with which a user may steer a pointing device (such as a mouse or stylus) through a 2D tunnel presented on a screen (i.e. with a bird's eye view of the tunnel), where the user must travel from one end of the path to the other as quickly as possible, while staying within the confines of the path. One potential practical application of this law is in modelling a user's performance in navigating a hierarchical cascading menu.

Many researchers in human–computer interaction, including Accot himself, find it surprising or even amazing that the steering law model predicts performance as well as it does, given the almost purely mathematical way in which it was derived. Some consider this a testament to the robustness of Fitts's law.

In its general form, the steering law can be expressed as

T=a+b∫CdsW(s)

where T is the average time to navigate through the path, C is the path parameterized by s, W(s) is the width of the path at s, and a and b are experimentally fitted constants. In general, the path may have a complicated curvilinear shape (such as a spiral) with variable thickness W(s).

Simpler paths allow for mathematical simplifications of the general form of the law. For example, if the path is a straight tunnel of constant width W, the equation reduces to

T=a+bAW

where A is the length of the path. We see, especially in this simplified form, a speed–accuracy tradeoff, somewhat similar to that in Fitts's law.

We can also differentiate both sides of the integral equation with respect to s to obtain the local, or instantaneous, form of the law:

dsdT=W(s)b

which says that the instantaneous speed of the user is proportional to the width of the tunnel. This makes intuitive sense if we consider the analogous task of driving a car down a road: the wider the road, the faster we can drive and still stay on the road, even if there are curves in the road.

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