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Surround sound

System with loudspeakers that surround the listener

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The technique enhances the perception of sound spatialization by exploiting sound localization: a listener's ability to identify the location or origin of a detected sound in direction and distance. This is achieved by using multiple discrete audio channels routed to an array of loudspeakers. Surround sound typically has a listener location (sweet spot) where the audio effects work best and presents a fixed or forward perspective of the sound field to the listener at this location.

Surround sound formats vary in reproduction and recording methods, along with the number and positioning of additional channels. The most common surround sound specification, the ITU's 5.1 standard, calls for 6 speakers: center (C), in front of the listener; left (L) and right (R), at angles of 60°; left surround (LS) and right surround (RS) at angles of 100–120°; and a subwoofer, whose position is not critical.

Surround sound can benefit audio contents with large dynamic range, such as movies and games.

Fields of application

Though cinema and soundtracks represent the major uses of surround techniques, its scope of application is broader than that, as surround sound permits the creation of an audio environment for all sorts of purposes. Multichannel audio techniques may be used to reproduce contents as varied as music, speech, natural or synthetic sounds for cinema, television, broadcasting, or computers. In terms of music content for example, a live performance may use multichannel techniques in the context of an open-air concert, of a musical theatre performance or for broadcasting; for a film, specific techniques are adapted to movie theater or to home (e.g. home cinema systems). The narrative space is also a content that can be enhanced through multichannel techniques. This applies mainly to cinema narratives, for example the speech of the characters of a film, but may also be applied to plays performed in a theatre, to a conference, or to integrate voice-based comments in an archeological site or monument. For example, an exhibition may be enhanced with topical ambient sound of water, birds, train or machine noise. Topical natural sounds may also be used in educational applications. Other fields of application include video game consoles, personal computers and other platforms. In such applications, the content would typically be synthetic noise produced by the computer device in interaction with its user. Significant work has also been done using surround sound for enhanced situation awareness in military and public safety applications.

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