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Collective Induction

Task used for researching group problem solving

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Through Research, Problem solving and Occam's razor

Rule induction tasks

The most frequently used collective induction task is a task that requires participants to discern the pattern that a particular series of playing cards are laid in. The task experimenter first generates a rule about how cards should be laid. The rule may be determined based on any facet of the cards. For example, the pattern could be two red cards followed by a spade. The experimenter begins by laying a card that fits the rule. Then group members make suggestions for what card should be laid next. If the card fits the pattern, the experimenter places the card to the right of the previous correctly laid card. If the card does not fit the pattern, then the experimenter places it below the previous card. Participants work to discern the pattern. After ten rounds, participants are asked to propose their hypothesis about what the rule could be. Some modifications to this procedure have been used. For example, in some variations, groups are allowed to put forth multiple hypotheses and use multiple card displays.

Another, less widely used collective induction task also involves cards. In this task, four cards are used with the letters A or D on one side of the card and the numbers 4 or 7 on the other side. The cards are placed on the table to show one face of each letter and number. Participants are asked to determine the minimum number of cards they will need to turn over in order to determine if cards with vowels always have even numbers on their opposite side.

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