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Daniel Thalmann

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Through Nuclear physics, Computer science and Virtual reality

Biography

After a master's degree in Nuclear Physics (1970) and a combined Certificate in Statistics and Computer Science (1972) both from the University of Geneva, he earned a PhD in Computer Science (1977) also from the University of Geneva. In his PhD, he worked very early on the concept of abstract machines for portable compilers and operating systems. From 1977 to 1989, he was Professor at the University of Montreal, in Canada, where he started to work on computer graphics and animation. Then, he came back to Switzerland and founded the virtual reality lab (VRlab) at EPFL, Switzerland. He has been Visiting Professor/ Researcher at CERN, University of Nebraska-Lincoln, University of Tokyo, and National University of Singapore. From 2009 to 2017, he was Visiting Professor at the Institute for Media Innovation, Nanyang Technological University, Singapore. He is co-editor-in-chief of the Journal of Computer Animation and Virtual Worlds, and member of the editorial board of six other journals. Thalmann has published more than 650 papers in graphics, animation, and virtual reality. He is coeditor of 30 books, and coauthor of several books including Crowd Simulation (second edition 2012) and Stepping Into Virtual Reality (second edition 2023), published by Springer.

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