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Fan translation

Unofficial translations made by fans

  • 5 min read
  • 4 chapters

Related on Lably

Through Translation, Film and East Asia

Media

Notable areas of fan translation include:

  • Fansubbing – The subtitling of movies, television programs, video games and other audiovisual media by a network of fans. For many languages, the most popular fan subtitling is of Hollywood movies and American TV dramas, while fansubs into English and Hindi are largely of East Asian entertainment, particularly anime and tokusatsu.
  • Fan translation of video games – this practice grew with the rise of video game console emulation in the late 1990s and still mainly focuses on older classic games. These translations are typically distributed as unofficial patches that modify the binary files of the original game into new binaries. Vazquez-Calvo (2018) provides an example of how the complex process of fan translating, negotiating the translated product and the subsequent distribution online sets the basis for rich language learning environments. However, there are communities who decide to make use of crowd translation for their fan translation tasks, including fan translation of video games. These fan translation projects are taken up by fans and outsourced by game developers, on the promise that any fan translated version of games will be published as a playable version of the game. While professional translation and localization would be much needed here, it is also true that companies and developers may not always have the budget to allow large-scale multilingual localizations. Additionally, some fans do want to play games in their vernacular language, even though they can understand other languages. An example of these fans are a group of Catalan gamers who decide to translate games from English into Catalan on their own and with the permission of developers. They are plurilingual and can understand, at least, English, Spanish, Aranese (a variant of the Occitan language, with official status in Catalonia), and Catalan. With their linguistic activism, not only do they serve their linguistic community, but also portray interesting linguistic ideologies and configure a complex site for metalinguistic discussion and subsequent language learning prompted by the intercultural and interlinguistic process of fan translating.
  • Scanlation – The translation of comics, especially manga, as well as short stories and sometimes full novels, by a fan network. Fans scan the comics, turning them into computer images and translate the text in the images. The resulting translations are then generally distributed only in electronic format. An alternative method of distributing fan-translated sequential art is to distribute only the translated text, requiring readers to purchase a copy of the work in the original language.
  • Fandubbing – The dubbing of movies, television programs, video games and other audiovisual products by a network of fans. The translated audio could offer a translation of the original soundtrack or be completely replaced by a new version, normally with humorous purposes, such as a parody or abridged series.

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