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Impulse (physics)

Integral of a comparatively larger force over a short time interval

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最終ラウンドの9番ホールのティーショット後、打球を見るリンダ・ジェフリー空軍少尉(9月28日、テキサス州フォートブリス基地で行われた米軍ゴルフ選手権)
Master Sgt. Steve Miller · Public domain

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For a force acting over a short time, the impulse is often idealized so that the change in momentum produced by the force is modelled as happening instantaneously. This sort of change is a step change, and is not physically possible. However, this is a useful model for computing the effects of ideal collisions (such as in videogame physics engines). Additionally, in rocketry, the term "total impulse" is commonly used and is considered synonymous with the term "impulse".

Impulse has the same units and dimensions (LMT−1) as momentum. The SI unit of impulse is the newton-second (N⋅s), and the dimensionally equivalent unit of momentum is the kilogram-metre per second (kg⋅m/s). The corresponding English engineering unit is the pound-second (lbf⋅s), and in the British Gravitational System, the unit is the slug-foot per second (slug⋅ft/s).

Definition

If, during a period of time, the initial momentum of an object is pi, and the final momentum is pf then the net impulse J on the object is defined as, J=pf−pi.

By Newton's second law of motion, the rate of change of momentum of an object is equal to the resultant force F acting on the object: F=pf−piΔt, so the impulse J delivered by a constant force F acting for time Δt is: J=FΔt.

Integral definition

In the continuous time case, the impulse delivered onto a constant mass by a varying force acting from time t1 to t2 is defined to be the integral of the force F with respect to time: J=∫t1t2Fdt.From Newton's second law, force is related to momentum p by F=dpdt.Therefore, J=∫t1t2dpdtdt=∫p1p2dp=p2−p1=Δp, where Δp is the change in linear momentum from time t1 to t2. This is often called the impulse–momentum theorem (analogous to the work–energy theorem).

Constant mass

As a result of the previous result, an impulse may also be regarded as the change in momentum of an object to which a resultant force is applied. The impulse may be expressed in a simpler form when the mass is constant: J=∫t1t2Fdt=Δp=mv2−mv1, where

  • F is the resultant force applied,
  • t1 and t2 are times when the impulse begins and ends, respectively,
  • m is the mass of the object,
  • v2 is the final velocity of the object at the end of the time interval, and
  • v1 is the initial velocity of the object when the time interval begins.

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