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Job crafting

Individually-driven work design process

  • 4 min read
  • 4 chapters

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Theoretical background

The term 'job crafting' was originally coined by Amy Wrzesniewski and Jane E. Dutton in 2001, however the idea that employees may redesign their jobs without the involvement of management has been present in job design literature since 1987. Wrzesniewski and Dutton's (2001) initial definition limited job crafting to three forms: Changes made by employees in their jobs tasks (i.e. task crafting), job relationships (i.e. relational crafting), and meaning of the job (i.e. cognitive crafting). More recent developments have indicated that employees may change other aspects of the job; to cover this broader scope, Maria Tims and Arnold B. Bakker proposed in 2010 that job crafting be framed within the job-demands resources (JD-R) model.

Recent theoretical developments have classified job crafting behaviours into two higher-order constructs: Approach crafting, which refers to self-directed actions to gain positive work aspects; and avoidance crafting, which refers to self-directed actions to avoid negative work aspects. These two constructs can then be further differentiated depending on whether the job crafting is behavioural (i.e. the individual makes actual changes to the job) or cognitive (i.e. the individual changes the way they think about the work). Further differentiating can then be made depending on whether individuals change their job resources or job demands, resulting in eight 'types' of job crafting (e.g., approach behavioural resource crafting).

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