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Kho kho

Traditional Indian tag game played in teams

  • 11 min read
  • 6 chapters

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Through History of India, Indian subcontinent and South Asia

In the game, one player from the chasing team (the "active chaser" or "attacker") may run around the court to tag (touch) members of the defending team. Each successful tag earns one point, and tagged defenders must leave the field. However, the active chaser is restricted from crossing the central lane to access the other half of the court and cannot change direction once they begin running toward either pole. These restrictions can be bypassed if the active chaser either switches roles with a sitting teammate — by touching them on the back while saying "Kho" — who is facing the other half of the court, or by running behind either pole to switch direction or halves. Each team alternates between scoring and defending, with two turns for each role. Each turn lasts nine minutes, and the team with the highest score at the end of the game wins.

The sport is widely played across South Asia, and also has a presence in other regions with a significant South Asian diaspora, such as South Africa and England. It is played most often by school children, and is also a competitive sport. The first franchise league for the sport, Ultimate Kho Kho, was unveiled in India in August 2022, and the inaugural World Cup was held in 2025.

Etymology

The name comes from Marathi: खोखो (khō-khō), the word kho is an onomatopoeia of the sound invoked while playing the game.

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