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Ming C. Lin

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Through Robotics and Interactivity

Research

Lin is known for her work on collision detection, and in particular for the Lin–Canny algorithm for maintaining the closest pair of features of two moving objects, for the idea (with Cohen, Manocha, and Ponamgi) of using axis-aligned bounding boxes to quickly eliminate from consideration pairs of objects that are far from colliding, and for additional speedups to collision detection using bounding box hierarchies. Her software libraries implementing these algorithms are widely used in commercial applications including computer aided design and computer games. More generally, her research interests are in physically based modeling, haptics, robotics, 3D computer graphics, computational geometry, and interactive computer simulation.

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