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Stereoscopy

Technique for creating or enhancing the impression of depth in an image

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Through Two-dimensional space, Film and Human eye

Most stereoscopic methods present a pair of two-dimensional images to the viewer. The left image is presented to the left eye and the right image is presented to the right eye. When viewed, the human brain perceives the images as a single 3D view, giving the viewer the perception of 3D depth. However, the 3D effect lacks proper focal depth, which gives rise to the vergence-accommodation conflict.

Background

Stereoscopy creates the impression of three-dimensional depth. The most popular type of stereoscopy, two-view stereoscopy, creates the impression from a pair of two-dimensional images. Human vision, including the perception of depth, is a complex process, which only begins with the acquisition of visual information taken in through the eyes; much processing happens in the brain, as it strives to make sense of the raw information. One of the functions that occur within the brain as it interprets what the eyes see is assessing the relative distances of objects from the viewer, and the depth dimension of those objects. The cues that the brain uses to gauge relative distances and depth in a perceived scene include:

  • Binocular disparity - The differences in images in each eye caused by the horizontal distance between the two eyes
  • Vergence
  • Accommodation
  • Occlusion (the overlapping of one object by another)
  • Subtended visual angle of an object of known size
  • Linear perspective (convergence of parallel edges)
  • Vertical position (objects closer to the horizon in the scene tend to be perceived as farther away)
  • Haze or contrast, saturation, and color, greater distance generally being associated with greater haze, desaturation, and a shift toward blue
  • Change in size of textured pattern detail

(All but the first three of the above cues exist in traditional two-dimensional images, such as paintings, photographs, and television.)

Two-view stereoscopy is the production of the impression of depth in a photograph, movie, or other image by the presentation of a slightly different image to each eye, also known as stereopsis from binocular disparity. The two images are combined in the brain to give the perception of stereopsis. However, because all points in the image produced by stereoscopy from binocular disparity focus at the same plane regardless of their depth in the original scene, the third cue, focus, also known as accommodation, is not replicated and therefore the appearance of depth is incomplete.

There are two main elements of stereopsis from binocular disparity that are unnatural for human vision: (1) the mismatch between convergence and accommodation, caused by the difference between objects' perceived position in front of or behind the display or screen and the real origin of that light; and (2) possible crosstalk between the eyes, caused by imperfect image separation in some methods of binocular fixed-focus stereoscopy. The presentation of dual 2D images is distinctly different from displaying an image in three full dimensions by using a volumetric display, or recreating a light field.

Most 3D displays use the two-view stereoscopic method to convey images. The method was first invented by Sir Charles Wheatstone in 1838, and improved by Sir David Brewster who made the first portable 3D viewing device.

Wheatstone originally used his stereoscope (a rather bulky device) with drawings because photography was not yet available, yet his original paper seems to foresee the development of a realistic imaging method:

For the purposes of illustration I have employed only outline figures, for had either shading or colouring been introduced it might be supposed that the effect was wholly or in part due to these circumstances, whereas by leaving them out of consideration no room is left to doubt that the entire effect of relief is owing to the simultaneous perception of the two monocular projections, one on each retina. But if it be required to obtain the most faithful resemblances of real objects, shadowing and colouring may properly be employed to heighten the effects. Careful attention would enable an artist to draw and paint the two component pictures, so as to present to the mind of the observer, in the resultant perception, perfect identity with the object represented. Flowers, crystals, busts, vases, instruments of various kinds, &c., might thus be represented so as not to be distinguished by sight from the real objects themselves.

Stereoscopy is used in photogrammetry and also for entertainment through the production of stereograms. Stereoscopy is useful in viewing images rendered from large multi-dimensional data sets such as are produced by experimental data. Modern industrial three-dimensional photography may use 3D scanners to detect and record three-dimensional information. The three-dimensional depth information can be reconstructed from two images using a computer by correlating the pixels in the left and right images. Solving the Correspondence problem in the field of Computer Vision aims to create meaningful depth information from two images.

Visual requirements

There are 3 components of binocular vision involved in viewing two-view stereo images:

  1. Simultaneous perception
  2. Fusion (binocular 'single' vision)
  3. Stereopsis

These functions develop in early childhood. Some people who have strabismus disrupt the development of stereopsis, however orthoptics treatment can be used to improve binocular vision. A person's stereoacuity determines the minimum image disparity they can perceive as depth. It is believed that approximately 12% of people are unable to properly see 3D images, due to a variety of medical conditions. According to another experiment up to 30% of people have very weak stereoscopic vision preventing them from depth perception based on stereo disparity. This nullifies or greatly decreases immersion effects of stereo to them.

Stereoscopic viewing may be artificially created by the viewer's brain, as demonstrated with the Van Hare Effect, where the brain perceives stereo images even when the paired photographs are identical. This "false dimensionality" results from the developed stereoacuity in the brain, allowing the viewer to fill in depth information even when few if any 3D cues are actually available in the paired images.

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