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Palette (computing)

In computer graphics, a finite set of available colors

  • 8 min read
  • 5 chapters

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Description

As of 2019, the most common image colorspace in graphics cards is the RGB color model with 8 bits per pixel color depth. Using this technique, 8 bits per pixel are used to describe the luminance level in each of the RGB channels, therefore 24 bits fully describe the color of each pixel. The full system palette for such hardware therefore has 224 colors. The objective of the usage of smaller palettes via CLUTs is to lower the number of bits per pixel by reducing the set of possible colors that are to be handled at once (often using adaptive methods). Each possible color is assigned an index, which allows each color to be referenced using less information than needed to fully describe the color. An example is the 256-color palette commonly used in the GIF file format, in which 256 colors to be used to represent an image are selected from the whole 24 bit color space, each being assigned an 8 bit index. This way, while the system can potentially reproduce any color in the RGB color space (as long as the 256 color restriction allows), the storage requirement per pixel is lowered from 24 to 8 bits per pixel.

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