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Quests in Middle-earth

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  • 5 chapters

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Through Fiction, Symbol and World war

Tolkien superimposed multiple meanings on the basic quest, for example embedding a hidden Christian message in the story, and marking the protagonists Frodo and Aragorn out as heroes by giving them magic swords in the epic tradition of Sigurd and Arthur.

Context

J. R. R. Tolkien (1892–1973) was an English Roman Catholic writer, poet, philologist, and academic, best known as the author of the high fantasy works The Hobbit and The Lord of the Rings, both set in Middle-earth.

A quest is a difficult journey with a specific goal. It serves as a plot device in mythology and fiction, and is often symbolic or allegorical. The quest, in the form of the hero's journey, plays a central role in what Joseph Campbell called the monomyth: the hero sets forth from the world of common day into a land of adventures, tests, and magical rewards. In a conventional heroic romance quest, the knight-errant in shining armour overcomes obstacles to win the heart of a beautiful princess.

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