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Scrum (project management)

Management framework

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Scrum prescribes for teams to break work into goals to be completed within time-boxed iterations, called sprints. Each sprint is no longer than one month and commonly lasts two weeks. The scrum team assesses progress in time-boxed, stand-up meetings of up to 15 minutes, called daily scrums. At the end of the sprint, the team holds two further meetings: one sprint review to demonstrate the work for stakeholders and solicit feedback, and one internal sprint retrospective. A person in charge of a scrum team is typically called a scrum master.

Scrum teams should be cross-functional and self-managing. Unlike sequential approaches, scrum is an iterative and incremental framework for product development. Scrum allows for continuous feedback and flexibility, requiring teams to self-organize by encouraging physical co-location or close online collaboration, and mandating frequent communication among all team members. The flexible approach of scrum is based in part on the notion of requirement volatility, that stakeholders will change their requirements as the project evolves.

History

The use of the term scrum in software development came from a 1986 Harvard Business Review paper titled "The New New Product Development Game" by Hirotaka Takeuchi and Ikujiro Nonaka. Based on case studies from manufacturing firms in the automotive, photocopier, and printer industries, the authors outlined a new approach to product development for increased speed and flexibility. They called this the rugby approach, as the process involves a single cross-functional team operating across multiple overlapping phases in which the team "tries to go the distance as a unit, passing the ball back and forth". The authors later developed scrum in their book, The Knowledge Creating Company.

In the early 1990s, Ken Schwaber used what would become scrum at his company, Advanced Development Methods. Jeff Sutherland, John Scumniotales, and Jeff McKenna developed a similar approach at Easel Corporation, referring to the approach with the term scrum. Sutherland and Schwaber later worked together to integrate their ideas into a single framework, formally known as scrum. Schwaber and Sutherland tested scrum and continually improved it, leading to the publication of a research paper in 1995, and the Manifesto for Agile Software Development in 2001. Schwaber also collaborated with Babatunde Ogunnaike at DuPont Research Station and the University of Delaware to develop Scrum. Ogunnaike believed that software development projects could often fail when initial conditions changed if product management was not rooted in empirical practice.

In 2002, Schwaber with others founded the Scrum Alliance and set up the Certified Scrum accreditation series. Schwaber left the Scrum Alliance in late 2009 and subsequently founded Scrum.org, which oversees the parallel Professional Scrum accreditation series. Since 2009, a public document called The Scrum Guide has been published and updated by Schwaber and Sutherland. It has been revised six times, with the most recent version having been published in November 2020.

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