Lably
Skip to content

Sound effect

Artificially created or enhanced sound

  • 16 min read
  • 8 chapters

Related on Lably

Through Dialogue, Music and Reverberation

In motion picture and television production, a sound effect is a sound recorded and presented to make a specific storytelling or creative point without the use of dialogue or music. Traditionally, in the twentieth century, they were created with Foley. The term often refers to a process applied to a recording, without necessarily referring to the recording itself. In professional motion picture and television production, dialogue, music, and sound effects recordings are treated as separate elements. Dialogue and music recordings are never referred to as sound effects, even though the processes applied to such as reverberation or flanging effects, often are called sound effects.

This area and sound design have been slowly merged since the late-twentieth century.

History

The term sound effect dates back to the early days of radio. In its Year Book 1931 the BBC published a major article about "The Use of Sound Effects". It considers sound effects deeply linked with broadcasting and states: "It would be a great mistake to think of them as analogous to punctuation marks and accents in print. They should never be inserted into a program already existing. The author of a broadcast play or broadcast construction ought to have used Sound Effects as bricks with which to build, treating them as of equal value with speech and music." It lists six "totally different primary genres of Sound Effect":

  • Realistic, confirmatory effect
  • Realistic, evocative effect
  • Symbolic, evocative effect
  • Conventionalised effect
  • Impressionistic effect
  • Music as an effect

According to the author, "It is axiomatic that every Sound Effect, to whatever category it belongs, must register in the listener's mind instantaneously. If it fails to do so its presence could not be justified."

Sign in to keep reading

7 more chapters are free with a Lably account.

More in Computing and communication