Lably
Skip to content

Token economy

Contingency management based on the systematic reinforcement of target behavior

  • 9 min read
  • 5 chapters

Related on Lably

Through Reinforcement, Operant conditioning and Behavioral economics

Basic requirements

Three requirements are basic for a token economy: tokens, back-up reinforcers, and specified target behaviours.

Tokens

Tokens must be used as reinforcers to be effective. A token is an object or symbol that can be exchanged for material reinforcers, services, or privileges (back-up reinforcers). In applied settings, a wide range of tokens have been used: coins, checkmarks, images of small suns or stars, points on a counter, and checkmarks on a poster. These symbols and objects are comparably worthless outside of the patient–clinician or teacher–student relationship, but their value lies in the fact that they can be exchanged for other things. Technically speaking, tokens are not primary reinforcers, but secondary or learned reinforcers. Much research has been conducted on token reinforcement, including animal studies.

Back-up reinforcers

Tokens have no intrinsic value, but can be exchanged for other valued reinforcing events: back-up reinforcers, which act as rewards. Most token economies offer a choice of differing back-up reinforcers that can be virtually anything. Some possible reinforcers might be:

  • Material reinforcers: candy, cigarettes, journals, money
  • Services: breakfast in bed, room cleaned, enjoyable activities
  • Privileges and other extras: passes for leaving a building or area, permission to stay in bed, break from work-related tasks, phone calls, having one's name or picture on a wall, access to TV, videos or video games.

Back-up reinforcers are chosen in function of the individual or group for which the token economy is set up, or depending upon the possibilities available to the staff. Prior to starting the staff decides how many tokens have to be paid for each back-up reinforcer. Often, price lists are exposed or given to the clients. Some back-up reinforcers can be bought anytime, for other exchange times are limited (e.g. opening times of a token shop).

Specified target behaviors

There is a broad range of possible target behaviors: doing self-care such as washing, attending scheduled activities, having good academic behavior, or avoiding disruptive behavior. A token economy is more than just using exchangeable tokens. For a token economy to work, criteria have to be specified and clear. A staff member giving tokens to a client just because they judge them to be behaving positively is not part of a token economy because it is not done in a systematic way. Sometimes client manuals have specifications how many tokens can be earned by each target behavior. For instance, if making the bed is a target behavior, staff and clients have to know how a well-made bed looks like. However, often these specifications are hard to make: behavior such as eating politely and positive cooperation are hard to specify. While planning how many tokens can be earned by each target behavior some factors have to be considered: on the one hand clients should be able to earn a minimal amount of tokens for a minimal effort, and on the other hand clients should not earn too much too soon, making more effort useless.

Sometimes the possibility of punishment by token loss is included, technically called response cost: disruptive behavior can be fined with the loss of tokens. This is also clearly specified before the application starts. Clients can be involved in the specifying of the contingencies.

Sign in to keep reading

4 more chapters are free with a Lably account.

More in Economics