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Toss juggling

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Through Sport, Exercise and Recreation

In toss juggling, objects — such as balls, bean bags, rings, clubs, etc. — are thrown or tossed into the air and caught. Toss juggling is a form of object manipulation.

Juggling techniques and patterns

'Toss juggling' has a number of basic principles and patterns. Most of the more complex patterns are variations of the basic ones and all toss juggling must conform to these basic principles.

Basic principles

Toss juggling is, according to most sources, the throwing and catching of objects, where there are more objects than there are hands (or sometimes other parts of the body) doing the throwing and catching. Three balls thrown and caught between two hands is toss juggling, as there are more balls than hands. Two balls between two hands would not be considered toss juggling, as the number of balls and hands is equal.

Basic patterns

There are three basic patterns in toss juggling with many variations, some exceedingly complex, that are based on these basic patterns.

Shower

The shower is the most commonly depicted pattern in pictures and illustrations of jugglers (although often wildly exaggerated). The objects juggled follow a circular pattern with one hand doing higher throws and the other passing or doing low throws to the first hand. This pattern can be used to juggle an odd number or even number of objects. In siteswap notation, a three object shower would be called 51.

Cascade

The cascade pattern is often the first pattern taught to beginner jugglers. The objects juggled follow a horizontal figure of eight pattern with each hand throwing the object to the same height when the previous throw has reached it peak. This pattern is most commonly used to juggle an odd number of objects. In siteswap notation, a three object cascade would be called 3.

Fountain

The fountain is where each hand throws and catches objects and they do not transfer to the opposite hand. This pattern is most commonly used to juggle an even number of objects. In siteswap notation, a four object fountain would be called 4.

Advanced patterns and tricks

Besides the cascade (or reverse cascade), other toss patterns include the box or column, and any number of multiplex patterns or contact juggling tricks within the pattern.

There are also amusing stunts such as the Yo-yo and the Robot, which give the illusion that the balls are connected to each other or to the juggler's body. By adding elementary skills to any juggling pattern the pattern can be increased, incrementally, in complexity.

There are even wildly intricate patterns such as the Mills Mess, which is widely attributed to Steve Mills of The Dazzling Mills Family. For a given pattern any number of variants may occur to the juggler, for instance, Mills Mess has at least three well-known variants, produced by adding flourishes such as chops, holds, stalls, and carries. "Mills" colloquially refers to any pattern in juggling where the hands cross back and forth over one another. Any pattern valid in siteswap notation can be done "vanilla", reverse, and in Mills.

Other patterns

Below is a list of other common three-ball patterns.

  • Burke's Barrage
  • Rubenstein's Revenge
  • Flash

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