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Animals in video games

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Through Fantasy, Flight and Fishing

Anthropomorphic animals are also common characters in fantasy and sci-fi games, including best-selling franchises such as Mario, The Legend of Zelda and Sonic the Hedgehog. Humans can identify with them as memorable characters while they allow for unique gameplay or plot developments stemming from their animal-inspired special powers, forms, or abilities - i.e., avian humanoids being able to fly, or reptilian humanoids possessing superhuman durability or strength. Their appearance may also simply serve a symbolic role, emphasizing their character traits in visual form.

Use as NPCs

Realistic-seeming animals in a video game world are seen as critical for building player immersion and a very important part of worldbuilding, as a lack of them can cause the level to appear dull and lifeless. This becomes even more important when the game is set in a natural environment. However, concessions are made to preserve a game's story and gameplay. For example, animals cannot be too skilled at hiding themselves or the player will have difficulty hunting them successfully, and they are typically restricted from entering certain places where they may disrupt important story moments.

Some people believe that different animals are held to different standards of coverage. Mark Delaney from GameSpot questioned the "wholesomeness" of Animal Crossing over the game's fishing mechanic, as hooking fish has been proven to cause them pain. In contrast, they praised the game Ooblets for going out of its way to avoid depicting any form of animal harm. Some people have also complained about hunting rare duiker in Cabela's Dangerous Hunts, as well as the level in Overlord 2 where the protagonist clubs baby seals.

The 2019 creation of Can You Pet the Dog?, a Twitter account listing whether dogs or other creatures can be pet, sparked an accompanying Internet meme of the same name, and a movement to add greater interactivity to in-game animals. The meme resulted in some game designers adding petting mechanics, sometimes at the expense of other elements of the game. In particular, the lack of dog-petting seen in The Legend of Zelda: Breath of the Wild prompted a large response from the community, causing IGN to do an interview with the game's director on why they cannot be petted.

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