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N-body problem

Problem in physics and celestial mechanics

  • 21 min read
  • 6 chapters

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Through Physics, Astronomical object and Gravity

The classical physical problem can be stated as follows:

Each particle in a system of a finite number of particles is subjected to a Newtonian gravitational attraction from all the other particles, and to no other forces. If the initial state of the system is given, how will the particles move?

The two-body problem has been solved and is discussed below. For three or more bodies the problem can only be solved completely in particular cases. In general, the problem is chaotic and can only be solved numerically.

The n-body problem in general relativity is considerably more difficult to solve.

History

Knowing three orbital positions of a planet's orbit – positions obtained by Sir Isaac Newton from astronomer John Flamsteed – Newton was able to produce an equation by straightforward analytical geometry, to predict a planet's motion; i.e., to give its orbital properties: position, orbital diameter, period and orbital velocity. Having done so, he and others soon discovered over the course of a few years, those equations of motion did not predict some orbits correctly or even very well. Newton realized that this was because gravitational interactive forces amongst all the planets were affecting all their orbits.

The aforementioned revelation strikes directly at the core of what the n-body issue physically is: as Newton understood, it is not enough to just provide the beginning location and velocity, or even three orbital positions, in order to establish a planet's actual orbit; one must also be aware of the gravitational interaction forces. Thus came the awareness and rise of the n-body "problem" in the early 17th century. These gravitational attractive forces do conform to Newton's laws of motion and to his law of universal gravitation, but the many multiple (n-body) interactions have historically made any exact solution intractable. Ironically, this conformity led to the wrong approach.

After Newton's time the n-body problem historically was not stated correctly because it did not include a reference to those gravitational interactive forces. Newton does not say it directly but implies in his Principia the n-body problem is unsolvable because of those gravitational interactive forces. Newton said in his Principia, paragraph 21:

And hence it is that the attractive force is found in both bodies. The Sun attracts Jupiter and the other planets, Jupiter attracts its satellites and similarly the satellites act on one another. And although the actions of each of a pair of planets on the other can be distinguished from each other and can be considered as two actions by which each attracts the other, yet inasmuch as they are between the same, two bodies they are not two but a simple operation between two termini. Two bodies can be drawn to each other by the contraction of rope between them. The cause of the action is twofold, namely the disposition of each of the two bodies; the action is likewise twofold, insofar as it is upon two bodies; but insofar as it is between two bodies it is single and one ...

Newton concluded via his third law of motion that "according to this Law all bodies must attract each other." This last statement, which implies the existence of gravitational interactive forces, is key.

As shown below, the problem also conforms to Jean Le Rond D'Alembert's non-Newtonian first and second Principles and to the nonlinear n-body problem algorithm, the latter allowing for a closed form solution for calculating those interactive forces.

The problem of finding the general solution of the n-body problem was considered very important and challenging. Indeed, in the late 19th century King Oscar II of Sweden, advised by Gösta Mittag-Leffler, established a prize for anyone who could find the solution to the problem. The announcement was quite specific:

Given a system of arbitrarily many mass points that attract each according to Newton's law, under the assumption that no two points ever collide, try to find a representation of the coordinates of each point as a series in a variable that is some known function of time and for all of whose values the series converges uniformly.

In case the problem could not be solved, any other important contribution to classical mechanics would then be considered to be prizeworthy. The prize was awarded to Poincaré, even though he did not solve the original problem. (The first version of his contribution even contained a serious error.) The version finally printed contained many important ideas which led to the development of chaos theory. The problem as stated originally was finally solved by Karl Fritiof Sundman for n = 3 and generalized to n > 3 by L. K. Babadzanjanz and Qiudong Wang.

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