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Hironobu Sakaguchi

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  • 3 chapters

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Through Japan

Originally intending to become a musician, he briefly studied electronics and programming, joining Square as a part-time employee, then later a full-time employee when Square became an independent company in 1986. He led the development of several titles before helping to create the original Final Fantasy, which proved highly successful and cemented his status within the company. Following the financial failure of Final Fantasy: The Spirits Within, his debut as a film director, Sakaguchi withdrew from Square's management and eventually resigned in 2003. He continued his game career through Mistwalker, first co-developing projects through external partners and then smaller in-studio mobile projects.

Born in Hitachi, Ibaraki Prefecture, Sakaguchi now lives in Hawaii where one of Mistwalker's offices is based. He has also influenced the creation of several other Square Enix projects, such as Kingdom Hearts. Sakaguchi has received several industry awards.

Early life

Hironobu Sakaguchi was born on November 25, 1962, in Hitachinaka, a city in Ibaraki Prefecture. His parents were from Kyushu, and he would visit there frequently with his family in his childhood. Notable elements of his youth were finding rock samples in a local quarry and gathering a collection of polished stones from an interested geologist and reading through his mother's large library. He enjoyed playing piano in elementary school, and during high school played the folk guitar and formed an amateur band with some friends and classmates, almost getting himself expelled by selling homemade concert tickets. Having little to no interest in gaming at the time, his aim was to become a musician. He was a computer science major at Yokohama National University, becoming friends with fellow student Hiromichi Tanaka. Through Tanaka, Sakaguchi got access to an Apple II computer on which he played and fell in love with Wizardry, frequently skipping classes to play it.

Sakaguchi's programming studies led him to desire an Apple II of his own. Since he could not afford one, he instead purchased a knockoff in the Akihabara district, which, although cheaper than an actual Apple II, was still expensive. Realizing that he needed funds to buy software for his computer, he began to seek a part-time job to earn the necessary income. In 1983 towards the end of their third university year, Sakaguchi and Tanaka were both looking for part-time work in the electronics sector. They found work with Square, a newly-formed subsidiary of electric power conglomerate Den-Yu-Sha, formed by Masafumi Miyamoto to tap into the emerging video game market. Sakaguchi applied as Square was a new company and not as exacting as other larger companies such as Namco and Konami. The interview was quite informal, and Sakaguchi was hired. At this point, Sakaguchi still dreamed of becoming a professional musician but felt that working for a company like Square would provide him with needed programming experience in the meantime.

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