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Icon (computing)

Ideogram used in computing

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Icons as parts of the graphical user interface of a computer system, in conjunction with windows, menus and a pointing device (mouse), belong to the much larger topic of the history of the graphical user interface that has largely supplanted the text-based interface for casual use.

Overview

The computing definition of icon can include three distinct semiotical elements:

  • Icon, which resembles its referent (such as a road sign for falling rocks). This category includes stylized drawings of objects from the office environment or from other professional areas such as printers, scissors, file cabinets and folders.
  • Index, which is associated with its referent (smoke is a sign of fire). This category includes stylized drawings used to refer to actions, such as: "printer" and "print", "scissors" and "cut", and "magnifying glass" and "search".
  • Symbol, which is related to its referent only by convention (letters, musical notation, mathematical operators etc.). This category includes standardized symbols found across many electronic devices, such as the power on/off symbol and the USB icon.

The majority of icons are encoded and decoded using metonymy, synecdoche, and metaphor.

An example of metaphorical representation characterizes all the major desktop-based computer systems, including the desktop that uses an iconic representation of objects from the 1980s office environment to transpose attributes from a familiar context/object to an unfamiliar one. This is known as skeuomorphism, and an example is the use of the floppy disk to represent saving data; even though floppy disks have been obsolete for roughly a quarter century, it is still recognized as the save icon.

Metonymy is in itself a subset of metaphors that use one entity to point to another related to it, such as using a fluorescent bulb instead of a filament one to represent power saving settings.

Synecdoche is considered a special case of metonymy, in the usual sense of the part standing for the whole, such as a single component for the entire system, speaker driver for the entire audio system settings.

The design of all computer icons is constricted by the limitations of the device display. They are limited in size, with the standard size of about a thumbnail for both desktop computer systems and mobile devices. They are frequently scalable, as they are displayed in different positions in the software, a single icon file such as the Apple Icon Image format can include multiple versions of the same icon optimized to work at a different size, in colour or grayscale as well as on dark and bright backgrounds.

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