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Mind sport

Game of skill based on intellectual ability

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  • 5 chapters

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Through Intellectual, Puzzle and Mental calculation

The term became widely used in the late 20th century, especially after the creation of the Mind Sports Olympiad in 1997. Since then, mind sports have gained broader recognition through organizations such as the International Mind Sports Association (IMSA), which governs major international competitions in games such as chess, bridge, draughts, go, xiangqi.

Mind sports can include board games, card games, abstract strategy games, memory competitions, puzzle solving, and other activities in which mental performance is the primary factor. Chess and contract bridge are among the best known examples and are recognized by the International Olympic Committee as sports. Other activities commonly described as mind sports include go, draughts, poker, mahjong, shogi, xiangqi, renju, Scrabble, speedcubing, and memory sports.

Although mind sports generally involve less physical activity than traditional sports, many players and organizations argue that they should be treated similarly because of the high level of preparation, discipline, training, and competition involved. International tournaments in mind sports often attract participants from dozens of countries and can include world championships, continental championships, and multi-sport events.

Overview

Mind sports are a category of competitive activities in which the primary objective is to test intellectual ability, strategic thinking, memory, or mental calculation, rather than physical prowess. The term gained prominence with the establishment of the Mind Sports Olympiad in 1997, which organized multiple games under the concept of "Olympics for the mind".

Mind sports encompass a wide range of games, including traditional board games such as chess, Go, draughts, backgammon, Mahjong, Shogi, Xiangqi, and Renju. These games require deep concentration, tactical planning, and long-term strategic thinking. Chess, for example, can involve several hours of continuous calculation and analysis at high levels of play.

Card games such as bridge and poker are also classified as mind sports. Success in these games depends on strategy, probability assessment, and partnership coordination in the case of bridge. Other activities like Rubik’s Cube solving, Sudoku, speed reading, competitive programming, memory sports, and e-sports further expand the mind sports family, emphasizing problem-solving, rapid calculation, or memorization skills.

The International Mind Sports Association (IMSA) acts as the global governing body for recognized mind sports including bridge, chess, draughts, Go, Mahjong, and Xiangqi. Also, chess and bridge are members of the Association of IOC Recognised International Sports Federations, while the Global Association of International Sports Federations also recognizes chess, bridge, Go, and draughts, lending them official sporting credibility. In 2017, the international poker federation gained observer status, paving the way for official recognition as a mind sport.

Mind sports have appeared on multi-sport programs, including the 2010 Asian Games in Guangzhou, which featured chess, Xiangqi, and Go tournaments, and the 2018 Asian Games, which included contract bridge. These developments have fueled discussion on the potential inclusion of mind sports in future Olympic events.

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