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Through Necessity and sufficiency, Genre and Neolithic

While game boards are a necessary and sufficient condition of this genre, card games that do not use a standard deck of cards, as well as games that use neither cards nor a game board, are often colloquially included, with some referring to this genre generally as "table and board games" or simply "tabletop games".

Eras

Ancient era

Board games have been played, traveled, and evolved in most cultures and societies throughout history. They have been discovered in several archaeological sites, and there are several contenders for the oldest game, depending on the exact requirements applied and the accuracy of dating.

Archaeological finds of game boards exist that date from as early as the Neolithic period, including, as of 2024, a total of 14 sites reporting 51 game boards, ranging from the early 7000s BC to the mid-6000s BC.

Some of the oldest discovered gaming pieces have been discovered in southwest Turkey, including a set of elaborate sculptured stones in sets of four, speculated to be designed for a chess-like game, which were created during the Bronze Age around 3000 BC.

Senet has been argued to be the oldest known board game in the world, with possible game board fragments (c. 3100 BC) and undisputed pictorial representations (c. 2686 BC – c. 2613 BC) having been found in ancient Egyptian Predynastic and First Dynasty burials dating as far back as 3500 BC. However, while Senet was played for thousands of years, it fell out of fashion sometime after AD 400 during the Roman period; the rules were never written down, therefore they are not decisively known.

Similarly, Mehen, also from ancient Egypt, is one of the oldest games dated with reasonable confidence, at c. 3000 BC – c. 2300 BC, with some estimating it dates back to c. 3500 BC. The rules, scoring system, and game pieces, however, are also unknown or speculative.

The Royal Game of Ur is estimated to have originated around 2500 BC in ancient Mesopotamia, with specimens found in royal tombs. It has been claimed to be the oldest playable board game in the world, with well-defined game rules discovered written on a cuneiform tablet by a Babylonian astronomer in c. 177 BC – c. 176 BC.

Another game similar to the Royal Game of Ur was discovered in 1977 by the Italian Archaeological Mission in grave no. 731, a pseudo-catacomb grave at Shahr-i Sokhta, a UNESCO World Heritage archaeological site in Iran. This board game set, comprising 27 pieces and 4 different dice, dates to 2600 – 2400 BC. The set has been scientifically analyzed and a reconstruction has been proposed by researchers. It has similarly been claimed to be the oldest complete and playable board game ever discovered.

An example of a game with highly uncertain age is mancala, which includes a broad family of board games with a core design of two rows of small circular divots or bowls carved into a surface. It has had numerous estimations of its generic age due to the many variants that have been discovered in different locations across Africa, the Middle East, and southern Asia. These are dated across many different periods at different sites, from c. 800 BC – c. 200 BC (Roman Settlements); to c. 2500 BC – c. 1500 BC (Egypt); and even c. 7000 BC – c. 5000 BC (Jordan). The latter is based on divots carved out of limestone in a Neolithic dwelling dated to c. 5870 BC ± 240 BC, although this has been disputed.

Furthermore, when considering Neolithic period game board discoveries, caution has been given against considering these finds as representing the definitively earliest human game playing, as the absence of evidence of such games in earlier periods does not equate to evidence that no games were played.

Golden era

The 1880s–1920s were a board game epoch known as the Golden Age, a term coined by American art historian Margaret Hofer, where the popularity of board games was boosted through mass production, making them cheaper and more readily available. The most popular of the board games sold during this period was Monopoly (1935), with 500 million games played as of 1999.

Renaissance era

In the late 1990s, companies began producing more new games to serve a growing worldwide market. The Settlers of Catan (1995) is often credited with popularising German-style board games outside of Europe and growing the hobbyist game market to a wider audience. The early 21st century saw the emergence of a new "Golden Age" for board games called the "Board Game Renaissance". This period of board games industry development, of which board games such as Carcassonne (2000) and Ticket to Ride (2004) were a major part, saw a shift away from the 20th-century domination by well-established standby Golden Era board games like Monopoly (1935) and Game of Life (1960).

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