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Google Earth

3D Internet global map program

  • 22 min read
  • 8 chapters

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Through Computer program, Google and Earth

In addition to Earth navigation, Google Earth provides a series of other tools through the desktop application, including a measure distance tool. Additional globes for the Moon and Mars are available, as well as a tool for viewing the night sky. A flight simulator game is also included. Other features allow users to view photos from various places uploaded to Panoramio, information provided by Wikipedia on some locations, and Street View imagery. The web-based version of Google Earth also includes Voyager, a feature that periodically adds in-program tours, often presented by scientists and documentarians.

Google Earth has been viewed by some as a threat to privacy and national security, leading to the program being banned in multiple countries. Some countries have requested that certain areas be obscured in Google's satellite images, usually areas containing military facilities.

The desktop application was silently abandoned in 2013 with version 7.1, got no updates until 2017 version 7.3 released and Pro became the standard version and was now available for free. Afterwards it got no updates again. As of 2026 the version is still 7.3. In June 2026 Google announced Google Earth Pro will no longer be available for download on 25 June 2027.

Background

The core technology behind Google Earth was originally developed at Intrinsic Graphics in the late 1990s. At the time, the company was developing 3D gaming software libraries. As a demo of their 3D software, they created a spinning globe that could be zoomed into, similar to the Powers of Ten film. The demo was popular, but the board of Intrinsic wanted to remain focused on gaming, so in 1999, they created Keyhole Corporation, headed by John Hanke. Keyhole then developed a way to stream large databases of mapping data over the internet to client software, a key part of the technology, and acquired patchworks of mapping data from governments and other sources. The product, called "Keyhole EarthViewer", was sold on CDs for use in fields such as real estate, urban planning, defense, and intelligence; users paid a yearly fee for the service. Despite making several capital deals with Nvidia and Sony, the small company was struggling to pay and retain employees.

Fortunes for the company changed in early 2003 during the 2003 invasion of Iraq, when Dave Lorenzini (Director at Keyhole) enticed CNN, ABC, CBS and other major news networks to use their sophisticated 3D flyby imagery to illustrate Baghdad activities for viewers, in exchange for on-air attribution. During the invasion, It was used extensively by Miles O'Brien and other on-air broadcasters, allowing CNN and millions of viewers to follow the progress of the war in a way that had never been seen before. Public interest in the software exploded and Keyhole servers were not able to keep up with demand. Keyhole was soon contacted by the Central Intelligence Agency's venture capital firm, In-Q-Tel, and the National Geospatial-Intelligence Agency, for use with defense mapping databases, which gave Keyhole a much-needed cash infusion. Intrinsic Graphics was sold in 2003 to Vicarious Visions after its gaming libraries did not sell well, and its core group of engineers and management including Brian McClendon and Michael Jones transitioned to Keyhole with Hanke remaining at the head.

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